Call of Duty: Black Ops II - Perks | |||
---|---|---|---|
Name | Unlock Lvl. | Effect |
Icon
|
Tier 1
| |||
Lightweight | ? | Move faster, take no fall damage | ![]() |
Flak Jacket | ? | Take less explosive damage | ![]() |
Blind Eye | ? | Undetectable by enemy AI-controlled scorestreaks | ![]() |
Hardline | ? | Receive bonus score points | ![]() |
Ghost | ? | Undetectable by enemy UAVs while moving | ![]() |
Tier 2 | |||
Hard Wired | ? | Immune to Counter-UAVs and EMPs | ![]() |
Scavenger | ? | Replenish ammunition and grenades from fallen enemies | ![]() |
Cold Blooded | ? | Undetectable by targeting systems such as Dual Band, Target Finder, Sensor Grenades and Player-controlled Scorestreaks | ![]() |
Fast Hands | ? | Swap grenades faster, use grenades and equipment faster and safely throw back frag grenades | ![]() |
Toughness | ? | Flinch less when shot | ![]() |
Tier 3 | |||
Dexterity | ? | Climb ladders and mantle objects faster, recover from melee faster and aim faster after sprinting | ![]() |
Engineer | ? | Show enemy equipment in the world, delay explosives, re-roll and booby trap enemy care packages | ![]() |
Dead Silence | ? | Quieter movement | ![]() |
Extreme Conditioning | ? | Sprint for a longer duration | ![]() |
Tactical Mask | ? | Reduces the effects of flash, concussion and shock charges | ![]() |
Awareness | ? | Enemy movements are louder | ![]() |
Wildcards
Edit
Call of Duty: Black Ops II - Wildcards | |||
---|---|---|---|
Name | Unlock Lvl. | Effect | Icon |
Primary Gunfighter | ? | Allows a 3rd attachment for your primary weapon | ![]() |
Secondary Gunfighter | ? | Allows a 2nd attachment for your secondary weapon | ![]() |
Overkill | ? | Carry a primary weapon in place of your secondary | ![]() |
Perk 1 Greed | ? | Carry 1 extra perk from tier 1 | ![]() |
Perk 2 Greed | ? | Carry 1 extra perk from tier 2 | ![]() |
Perk 3 Greed | ? | Carry 1 extra perk from tier 3 | ![]() |
Danger Close | ? | Carry a second lethal | ![]() |
Tactician | ? | Carry a tactical in place of your lethal | ![]() |
Zombies
Edit
Name
|
Cost
|
Effect
|
Icon
|
Multiplayer Equivalent
|
2500
|
(Roughly) Doubles player health, downing in 5 hits from a zombie instead of normal 2. (6 from a Hellhound instead of normal 3)
| |||
3000
|
Halves reload speed of all guns. Also allows players to rebuild barriers faster.
| |||
500 (SP) or 1500 (MP)
|
In co-op, reviving a downed teammate is halved. In solo, allows for a few seconds of Last Stand mode with Mustang and Sally pistols (unless the player has Ray Gun, Wave Gun, Ballistic Knife, Winters Howl, CZ75, Python or M1911), followed by self revive. In solo, this perk can only be bought three times and does not require the power to be turned on. After being bought 3 times, the perk disappears.
|
Second Chance Pro
| ||
2000
|
Increases rate of fire for all guns by 33%.
| |||
2000
|
Increases movement speed and doubles sprint duration.
| |||
2000
|
Upon diving to prone off of a heightened surface, the player will create an explosion strong enough to kill all zombies within radius until about round 20. Also removes fall damage and self-induced explosive damage. This means that the player is only vulnerable to zombies and is no longer a danger to themselves.
| |||
1500 (console) or 1000 (PC)
|
Gives the player increased hipfire accuracy. Gives an "aim bot" that automatically lines the player's sights on to a zombies head when ADS. Less weapon recoil and eliminates the idle sway of a sniper rifle. On PC version, only gives player increased hipfire accuracy.
| |||
4000
|
Gives the player the ability to hold three weapons by allowing the player to buy or pick up another without replacing either of the two already owned. The extra weapon will be lost if the player loses the perk.
|
Trivia
Edit
- In Call of Duty 4, the Tier 1 perks originally appeared after Tier 3 perks.
- In Call of Duty 4 and Call of Duty: World at War, it is possible to empty the player's Tier 1 perk slot by attaching a grenade launcher or a grip to a weapon and then removing it.
- There were rumors on the internet of a "monkey man" perk on Call of Duty: World at War, allowing the ability to climb trees, although there has never been any evidence of the perk.
- If a player unlocks the Pro version of a Perk in Call of Duty: Modern Warfare 2 and Call Of Duty: Modern Warfare 3, the Perk will change automatically during the game and so the player will not have to change the perk in the Create-A-Class menu. In Black Ops, the player has to buy it.
- Pro perks all have stars as the background of the perks icon, superimposing the graphic on top of it.
- If watching someone in the Killcam in Call of Duty: Modern Warfare 2, the text by each perk will not say that the perk is Pro unless the killed player has the Pro version of each respective perk. However, the pictures have the star background showing that the perk is pro.
- Call of Duty: Black Ops (Nintendo DS) is the first Nintendo DS Call of Duty game to feature perks.
- In World at War, Tier 1 perks were originally green-colored. The green color for early World at War perks is brighter than color of Call of Duty 4 Tier 3 perks. Also, the bright green color was used for cut squad perks such as All Seeing Eye and Commanding Squad Leader.
- World at War has the most perks in all of the Call of Duty games with 33 perks.
- Dead Man's Hand was originally going to appear in Call of Duty: Modern Warfare 2, but was cut for unknown reasons.
- Originally, Copycat had a black cat as its picture, as seen in the official strategy guide, but was changed to the mask later in game development.
- Call of Duty: Black Ops II is the first Call of Duty game since Call of Duty: World at War to not feature Pro Perks.
References
Edit
|
|
|
|
|
|
Advertisement | Your ad here
Latest Photos
24,697PHOTOS ON THIS WIKI
Recent Wiki Activity
John Price
edited by Crazy sam10 49 minutes agoMayenne
edited by XDEATHMAN4aP90x 1 hour agoPaul Jackson
edited by X29 1 hour agoImran Zakhaev
edited by Crazy sam10 1 hour ago
Live! Chat16
Call of Duty Wiki
3 comentários:
37 kits (round that up to 9 total quart and a half kits).
Another benefit of rubber mulch versus typical mulch is its
lifespan. * Not Ideal For Floors: While this is a great option for the walls,
it's a less-than-impressive option for the floors.
my blog post ... concrete
Everyone who is into style depends on a great
stylist to look good and help with hair issues and problems.
Right away register your GHD curly hair straightener concerning the GHD webpage so that you just can enact the 2-year
ensure as well as to look at to make certainyours is genuine.
A well groomed woman will look to her hair and makeup first and a poll of 3,000 females across the UK revealed that about 44% feel attractive if they are having a good hair day, this compares to 16% who
felt pleased with their appearance if good teeth gave them that winning smile.
Feel free to visit my site :: hair products
In our busy life, newspapers are most important source of information.
The lead character of Dumm's strip was a male, whereas Messick's lead character was female.
Now, many Indian advertising agencies begin to pay more
attention to Indian Hindi news and this can be led to the increase in revenue generation.
Assuming there is a God and assuming that the
Bible is God's word and an historical record of His activities (and you won't
hear anything to the contrary in church and from other formal Christian religious organisations) then the standard
hype you hear, the standard image projected of God (and
son) tends to be 'warm and fuzzy'. The second and major mutiny ends with a bang and not a whimper.
Have a look at my web page egyptian newspapers
Postar um comentário